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Wednesday, April 6, 2011

Gear Modeling [Extrude & outlinE]







Making a simple Gear with 3ds Max.
- Circle 1
- Rectangle Array' Type of Copy : Copy' Array Dimensions Count' Incremental Z (Middle) : 45
- Editable Spline for Cirlce 1 Attach Multi All & Boolean
- Circle 2 Circle 1 Attach to Cirlce 2 - Extrude modifier (Editable Poly) Polygon' Extrude & Outline.

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