iray is the world’s first interactive, photorealistic and physically correct rendering solution that leverages the parallel processing power of NVIDIA Quadro® and Tesla™ graphics processing units (GPUs).
Availability of iray
iray is integrated into leading CAD and Digital Content Creation software applications which are Autodesk 3ds Max, Dassault Systemes CATIA V6 and Bunkspeed SHOT, Move and Pro. In addition, iray is available as a rendering mode of mental ray and as an API for software application developers.
Changes to irayThe iray GPU-accelerated preview renderer has also been updated. The Autodesk documentation describes iray 2.0, which adds native core support for BSDF layering among a number of other performance-enhancing features, as a “major update”. iray 2.0 was previously implemented in Service Pack 2 for 3ds Max 2012, although user reports were mixed, as indicated by this thread on the Nvidia Advanced Rendering forum, and this one on the AREA. There’s no indication as to which of the features of mental ray 3.10 will be exposed in which of the individual 2013 releases of Autodesk’s software: the developer previously announced that mental ray will be made a ‘true’ plugin for Maya, which should presumably increase the number of features exposed there, but this thread on the Nvidia site suggests that Ptex will not be supported through a GUI in 3ds Max 2013.
ActiveShade Interactive iray Rendering
Experience an interactive creative process for finalizing renderings, with new ActiveShade support for the NVIDIA iray renderer. ActiveShade enables artists to iterate more effectively by providing an interactive rendering session that constantly updates as changes are made to cameras, lighting, materials, and geometry. By shortening the feedback loop, artists can more efficiently fine-tune their scene, making it faster and easier to achieve their intended look.