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Friday, March 9, 2012

3ds Max Off-Road Tire Tutorials [Only one part]


Here i will show you how to make a model a simple off-road tire in 3ds Max. This concept can be used for any other type of tire.
- Plane
Length : 80
Width : 120
Convert the plane to Editable poly (then follow the video)
Vertex-Collapse
Mirror (Mirror axis Y & Copy)
Select one of plane then attach
Vertex-Collapse
Editable polygon' Select then Extrude height : 20
Editable edge' Ignore backfacing' Ctrl+Click' Chamfer
Editable edge' Select the sides of plane then move down them
Select plane Click shift & move up' Copy : 20
Select one of plane then attach all of the planes
Select vertex of the middle every plane then Click Weld
Click Hieararchy then change the axis to center the Object
- Modifier bend 1
Angle : 74 & bend axis X
- Modifier bend 2
Angle : 360' Direction : 270 & bend axis Y
Editable poly
Editable edge' Click Use selection center' Select & Uniform scale' Shift+Scale them.
Editable polygon' Ignore backfacing' Ctrl+click (like video) do the the same way on right of tire.
Editable edge' Click Use selection center' Select & Uniform scale' Move (like video)
Editable edge' Extrude' & Click Bridge
Editable polygon then Detach.
Apply the material to an object of your choise, set the lighting in the scene and hit the render button f9.

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