A slightly longer 3DS Max Tutorial on a simple and annoying facial animation technique [LinkedXForm].
- Sphere
Radius : 50
Segment : 12 (Convert to Editable Poly)
For eyes & Mouth (Selection Edge' Connect & Remove)
Eyes : Edit Polygons Bevel' Bevel
Height = -5 Outline
Amount = -2
Mouth : Edit Polygons Extrude' Extrude
From = -1
From = -20
- Meshsmooth
Iteration = 3
- Line
- Linked XForm
"Pick Control Object" Line
Vertex & move to up
- Material
Give the Material Collours as you like with selection polygon.
- Sphere
Radius : 50
Segment : 12 (Convert to Editable Poly)
For eyes & Mouth (Selection Edge' Connect & Remove)
Eyes : Edit Polygons Bevel' Bevel
Height = -5 Outline
Amount = -2
Mouth : Edit Polygons Extrude' Extrude
From = -1
From = -20
- Meshsmooth
Iteration = 3
- Line
- Linked XForm
"Pick Control Object" Line
Vertex & move to up
- Material
Give the Material Collours as you like with selection polygon.
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